Senior Principal Technical Artist
Company: Riot Games
Location: Los Angeles
Posted on: January 25, 2025
Job Description:
As a Senior Principal Technical Artist, you will lead efforts to
understand and improve Riot's core creative tool sets. You will
partner with Senior Tech Art, Art, Engineering, and Production
Leadership across the company to guide creation and implementation
of cutting-edge long-lasting tools, workflows, and pipelines, so
that creatives can iterate efficiently and painlessly. This role
blends technical expertise, creative vision, and leadership to help
Riot align around and execute a new approach to shared creative
pipelines.As a Senior Principal Technical Artist on Central
Creative you will report to the Head of Creative and IP Strategy.
You will drive the vision for optimizing Riot's creative pipelines
to leverage shared development at company scale, and help identify
the largest opportunities for efficiency gains through technology
and process. Working with leaders across the company you will
establish core future-facing workflows and a pipeline vision driven
by product needs, guide ethical and effective use of AI tools, and
establish a path forward to deliver these features to creatives
everywhere.Responsibilities:Pipeline and Workflow Optimization:
- Design and execute strategy for implementation & refinement of
art pipelines that leverage automation and procedural generation
techniques to reduce manual work and improve production
efficiency.
- Explore and champion internal processes through which teams
across Riot can benefit from shared tooling innovation and
refinement.
- Collaborate with software engineers, tool developers, and
production teams to build efficient workflows for asset creation,
integration, and management.
- Lead efforts to optimize rendering processes, shading, and
lighting setups through automation tools or AI-driven solutions.AI
and Automation Integration:
- Identify opportunities to integrate AI and machine learning
(ML) tools to automate repetitive tasks, such as asset generation,
procedural content creation, texture generation, or animation.
- Evaluate, then build the capabilities to prototype and
implement AI-driven software to enhance productivity and artistic
output, ensuring compatibility with the existing art
pipelines.
- Develop strategies for the deployment of AI tools across
various stages of production, from concept art to final
rendering.
- Act as the bridge between the art department, engineering
teams, and production management, ensuring that artistic needs are
met while technical solutions are feasible and effective.
- Collaborate closely with Art Directors, VFX Supervisors, and
other key stakeholders to align on creative goals and identify
areas where technology can enhance the vision.
- Provide technical direction and guidance to artists on the best
practices for using new tools and workflows.Process Improvement and
Documentation:
- Continuously assess and improve existing production pipelines,
identifying bottlenecks or inefficiencies and implementing
solutions to streamline processes.
- Document workflows, standards, and best practices to ensure
consistency and scalability across teams.
- Analyze project timelines and resource allocation, proposing
adjustments to optimize production schedules through technology and
process enhancements.Research and Development:
- Stay up-to-date with the latest advancements in AI, ML, and
automation within the art and entertainment industries, identifying
emerging trends and technologies that can enhance production
quality and efficiency.
- Partner with the internal Production AI team to lead R&D
efforts to prototype new tools, workflows, and techniques that can
be integrated into future projects.Required Qualifications:
- 12+ years of experience as a technical artist or rendering
engineer who has deep Digital Content Creation and Tools
Development Knowledge in games or related industries.
- Experience building strategic visions and working within
leadership in large organizations.
- Capability to act as an ambassador between art and
engineering.
- Mastery in at least one industry established game engine (e.g.
Unreal, Unity, Frostbite or Cry Engine) or a mature proprietary
engine that supports AAA games at scale.
- Experience with and commitment to building long-term
maintainable, testable, portable, easy to use, and stable
systems.
- Experience developing relationships and influencing DCC
providers (e.g. Adobe, Autodesk, Zbrush, etc.).
- Experience in multiple aspects of 3D pipelines (rigging,
modeling, texturing and look development).
- Proficiency with one or more programming languages (e.g.
python, C++, C#).
- Experience in rendering and shader development (e.g. HLSL and
GLSL).Desired Qualifications:
- 8+ years experience in management in games or related
industries.
- Experience with ZBrush, Substance, Houdini and Simplygon
pipelines.
- Experience working with external vendors and technology
partners.
- Experience with software engineering, tools development and
computer graphics.For this role, you'll find success through craft
expertise, a collaborative spirit, and decision-making that
prioritizes the delight of players. We will be looking at your past
studies, experience, and your personal relationship with games. If
you embody player empathy and care about the experiences of
players, this could be the role for you!Riot has a focus on
work/life balance, shown by our open paid time off policy, in
addition to other perks such as flexible work schedules. We offer
medical, dental, and life insurance, parental leave for you, your
spouse/domestic partner and children, and a 401k with company
match. Check out our benefits pages for more information.Riot Games
fosters a player and workplace experience that values teamwork
embodied by the Summoner's Code and Community Code.Our culture
embraces differences as a strength, and our values are the guiding
principles for how we approach work. We are committed to putting
diversity and inclusion (D&I) at the center of everything we
do, and promoting a fair and collaborative culture where Rioters
treat one another with dignity and respect. We encourage you to
read more about our value of thriving together and our ongoing work
to build the most inclusive company in Gaming.It's our policy to
provide equal employment opportunity for all applicants and members
of Riot Games, Inc. Riot Games makes reasonable accommodations for
handicapped and disabled Rioters and does not unlawfully
discriminate on the basis of race, color, religion, sex, sexual
orientation, gender identity or expression, national origin, age,
handicap, veteran status, marital status, criminal history, or any
other category protected by applicable federal and state law. We
consider for employment all qualified applicants, including those
with criminal histories, in a manner consistent with applicable
federal, state and local law, including the California Fair Chance
Act, the City of Los Angeles Fair Chance Initiative for Hiring
Ordinance, the Los Angeles County Fair Chance Ordinance for
Employers, the SanFrancisco Fair Chance Ordinance, and the
Washington Fair Chance Act.Per the Los Angeles County Fair Chance
Ordinance, the following core duties may create a basis for
disqualifying candidates with relevant criminal histories:
- Safeguarding confidential and sensitive Company data.
- Communication with others, including Rioters and third parties
such as vendors, and/or players, including minors.
- Accessing Company assets, secure digital systems, and
networks.
- Ensuring a safe interactive environment for players and other
Rioters.These duties are directly related to essential operations,
safety, trust, and compliance obligations within our organization.
Please note that job duties may evolve based on business needs and
additional responsibilities may be assigned as necessary to
maintain operational efficiency and security.
- (Los Angeles Only) Base salary range between $236,400.00 -
$354,600.00 USD + incentive compensation + equity + 401K with
company match + medical, dental, vision, and life insurance + short
and long-term disability + open PTO.
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Keywords: Riot Games, Highland , Senior Principal Technical Artist, Advertising , Los Angeles, California
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